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Submitted on
January 12
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practice by Jiyu-Kaze practice by Jiyu-Kaze
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:iconsoulfulmuse:
Soulfulmuse Featured By Owner Oct 26, 2014  Hobbyist Digital Artist
This is very insightful. The way you do things...It's amazing.
The images come out so soft that they look as if they are shaped from soft clay, and the edges are so crisp...
I love it.
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:iconraintide:
RainTide Featured By Owner Oct 3, 2014  Hobbyist Digital Artist
i can see how its easier to make it like that. instead of painting over a sketch. thank you for showing this
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:iconbrechdaslicht:
brechdaslicht Featured By Owner Sep 28, 2014  Hobbyist Traditional Artist
Awwwwwww but I really liked the hair in the first panel :( Gorgeous either way though hammie kiss 
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:iconmrgetdown:
MrGetDown Featured By Owner Jul 23, 2014
You works is astounding.
But just one thing that really bothers me, is the choice to disregard the wonderful original  silhouette. I'm guess it for a game character that has a limited 3d polycount? 
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:icon1frankcastle4:
1frankcastle4 Featured By Owner Jul 8, 2014  Hobbyist Traditional Artist
fantastic work, i wish i wasnt so behind when it comes to incorporating digital work for my art. if i only had the time to learn these programs inside out
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:iconelartwyne:
elartwyne Featured By Owner Jun 6, 2014  Hobbyist Digital Artist
how XD totaly amazing 
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:iconhumanchains:
HumanChains Featured By Owner Apr 23, 2014  Hobbyist General Artist
Amazing :0
The second and third picture look like real sculputures
And it kinda makes me remember DeathNote :)
Just awesome
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:iconselainecosplay:
SelaineCosplay Featured By Owner Apr 13, 2014  Hobbyist General Artist
I don't understand, when I try to encorporate an ambient occlusion layer into my drawing on multiply mode everything gets so desaturated!
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:iconninbendo352:
ninbendo352 Featured By Owner Mar 27, 2014  Student Digital Artist
So this is 3d modeled then?
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:iconjiyu-kaze:
Jiyu-Kaze Featured By Owner Mar 27, 2014   General Artist
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